Skip to main content

What Went Wrong With ME Andromeda's Facial Animations

It's in the Eyes


The human iris has a natural in half-moon shape, with the upper eyelids covering nearly half of the iris. In Mass Effect Andromeda, the characters' irises are dead in the center of their eyes, with the upper lids way too high for it to look anything but unnerving.



To top it off, most of the characters' eyes are far too wide and the lower lids are way too low - which only adds to the creepiness factor - especially during a lengthy conversation. Characters like Addison, have faces that simply look frozen in shock.


The characters in Andromeda, also have extremely prominent pupils; and to top it off, their eyes constantly dart about unnaturally. This not in regular saccades like we do when looking back and forth between subjects. Coupled with very wide eyes, this looks downright terrifying.

Horrendous Facial Expressions


To make matters worse, the mouths of many characters in Andromeda move either ever-so-slightly or look as though they're Pingu the penguin, while the rest of their face remains absolutely motionless.

This is even more disturbing with some of the monstrous facial expressions that are made by many characters in-game. The default Scott Ryder has a relaxed expression, whereas Sarah Ryder has an unnerving smile plastered onto her face, at what seems to be all times.



Stilted Facial Animations

The acting just feels stilted. One example is after the prologue mission, when Sarah (specifically) wakes up with an awful pained grimace. It doesn't need to be said that hardly any human would react in the above way.

In seems in Andromeda, there is only extreme facial contortion - displaying far too much or way too little emotion.

Comments

Popular posts from this blog

EA Play 2017 Announcements

EA Play 2017   Madden NFL 18 EA's presser kicked off with a  Madden 18 trailer showing off its new Longshot campaign mode. Alongside FIFA 18 and the newly-refreshed NBA LIVE 18 , this looks to be a step in the right direction for the Madden NFL franchise - especially, in the last decade.  Watch the trailer Battlefield 1 -  Expansion  Battlefield 1 now has eight new maps, within its 'In the Name of the Tsar' expansion. This boasts new vehicles, weapons, the addition of a women's battalion and interestingly a new gameplay mode based off of player feedback, was teased. More about that will shared in August, at Gamescom. FIFA 18  The official trailer for FIFA 18 was shown, alongside a video of Cristiano Ronaldo performing motion capture. EA announced the return of Alex Hunter in the campaign mode. A Nintendo Switch version will also be released, although a 'lesser product' than the mainstream next-gen release. Watch the trailer Need for Speed

Review of the Alienware Graphics Amplifier

Laptop VS Desktop? Have both. What is a "graphics amplifier"? In essence an external GPU you can plug right into your system. Many companies have tried to release these onto the market, but sadly many haven't gotten past announcement phase. Users either resort to painstakingly building custom external graphics cards with components purchased all over the web or simply tossing aside their laptop and building a $10000 gaming PC for their graphics power needs. Both are acceptable, but Alienware and Razor (or any other company to announce one aain) give you another option: a mini-tower outfitted with a build-in PSU and cooling fan for your graphics power needs. Easier and More Flexible Wouldn't it be great to bring your laptop to work, coming back to your home office 2 hours later and gaming away as if it were that $10000 desktop? What a versatile workstation! No stray red, black and yellow cables sticking out of a shoebox or melted GPUs.

Level Design in God of War (Part 1)

Becoming the God of War God of War is one of the most-critically acclaimed franchises to ever hit the Playstation market. In this pipeline deconstruction, I will refer to elements of the series as a whole. Dominus the main character in concept, needed to be summed up in a single word -- wrath . Covered in the ash of his wife and child, the character is a demigod who seeks revenge on the gods who betrayed him. Once the artists stripped away his armor and shield, the character’s true raw, animalistic side was exposed. Tall with upper-body musculature, covered in ashes and hunched over with his signature Blades of Chaos, Dominus was a force to be reckoned with. Dominus set the stage for the today’s Playstation mascot -- Kratos. Level Design Mood and exploration is a staple part of level design in God of War . Areas that are more open are also relatively barren; while many objects are placed around smaller areas like rooms. I think this encourages the player’s sense o