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Showing posts from May, 2016

Call of Duty: Infinite What Happened?

Infinite What Went Wrong There's no need. This is the perfect time to copy Battlefield, instead of going off an an interstellar tangent. Oh wait, they did copy Battlefield 2142. Previous statement regretfully retracted. Although, I didn't expect the critical out-lash surrounding this not-so-highly-anticipated upcoming title. You see, I didn't mind Black Ops III at all. The campaign (I am the only one who plays them?) was a mixture of Modern/Advanced Warfare and I found the Nightmare mode a nice bit of extra-content. Although in any Black Ops game, I play zombies. Only zombies. In multiplayer, I'm always on the killcam - as the one being killed. I got scalped once. Zombies mode has come a long way since useless barricades and lazy enemy repeats. Between every map, my tactics shift; and it's gotten more challenging over the years, even as the "story" gets more convoluted (btw what happened to Richtofen?) I started out with Goldeneye, Doom ...

Metal Gear Solid V Gamplay and Narrative Review (SPOILERS)

* SPOILER ALERT: If you haven't played Metal Gear Solid V: The Phantom Pain yet be warned - there are elements of the text here that reveal plotlines. Metal Gear Solid V: The Phantom Pain Metal Gear Solid V: The Phantom Pain is the most narratively-unique, open-world game I’ve played in recent years. Published by Japanese developer Konami and running on their latest FOX engine, Metal Gear Solid is a tactical combat game—narrowed down a stealth third-person shooter. The game has a delightful sense of unprecedented photorealism, immersive sounds and high attention to even the slightest detail in AI mechanics. After a riveting escape from a troupe of unknown villains, I was entrenched stepping into the desiccant dune of Afghanistan or into the humid marsh of Africa, gripping Snake’s horse as I trod through the open canyon. The game is simply visually-stunning with accurate weather affects offering various cover and tactical advantages—at most during day/night cycles. Th...