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Showing posts with the label development

The Game Dev School Checklist

What to Watch Out For We all know of these scam school horror stories.  They can generally be some sort of how to obtain a useless diploma in five days or less. But, if you ask yourself these questions, you can find that there are some genuinely fantastic programs offered for game development out there! Not necessarily the ones online though. Linda.com and YouTube are great complementary resources, but it will take A LOT of personal commitment and accountability to break into the game industry in that way. Don't get me wrong, there are some great indie success stories--but success is just that and I'm going to use that cliche "when preparation meets opportunity." You need to know how you work. If you do well teaching yourself code you autodidact you, then by all means go for it! But if you feel that for a job like in game art and design, it's better to collaborate with other artists, then I suggest going to art school. If you're in the mi...

Setting Goals - Ask Yourself These Few Questions

“All progress depends on the unreasonable man[/woman]." (Tweet me) - George Bernard Shaw  Alright I don't have my tweetable quotes links up and running yet, must be because I don't have a Twitter account, (yet.) So, you're going to have to old-fashioned copy and paste for now! Going back to the quote, "unreasonable" doesn't mean criminal or crazy, just not acquiescent - don't blindly follow anyone or anything, question until you fully understand. Then bend the rules a bit! That's what creativity is. Here's an example (and actually one of my favorite marketing campaigns) "Here's to the crazy ones. The misfits. The rebels. The troublemakers. The round pegs in the square holes. The ones who see things differently. They're not fond of rules. And they have no respect for the status quo. You can quote them, disagree with them, glorify or vilify them. About the only thing you can't do is ignore them - because they change...