Skip to main content

GTX 1060 - RX480

An Unexpected Blow to AMD's RX480 


Launching their own 'Titan Killers' this year - the GTX 1080 and 1070 - Nvidia aims to further push the envelope, by conquering the RX480.


With its Pascal architecture, the 1060 is roughly half the performance (and price) of the graphics giant GTX 1080, starting at only $250 US.

Under the Hood


The 1060 boasts a 16nm GP106 GPU, sporting 1280 CUDA cores - from the 1920 cores of the 1070 and 2048 of the 1080.

While it is far less than the 2048 of the Maxwell GTX 980, the New VR-Ready card is claimed by Nvidia to be more powerful due to architectural improvements, coupled with faster GPU performance and memory clocks.


Up Against the RX480


How the 1060 fares conclusively against the 480, will be more than marketing benchmarks in the next week or so when the card officially launches on the 19th, but for now it's far to say the GTX 1060 dethrones AMD's mid-range tyrant.

That is, by about 15% says Nvidia - and in a way that's over 75% more power efficient; the GTX 1060 uses one 6-pin PCIe connector with a TDP of only 120W.

With that, we have a clear winner here.








Comments

Popular posts from this blog

vRAM - 4 GB vs 2 GB

Get much for an extra $50? Take the NVidia GTX 960, for example. This mid-range card offers 2 GB and 4 GB versions, respectively -- at about a $50 discrepancy between the two cards. That being what the cost of a whole new game, for some, this makes the world of difference.     GTA V A memory-hungry game to the fullest; where the more vRAM, the better. That is, the 970's 3.5 GB is just about the bare minimum, to run this game at max, 60 FPS. The 960's 4 GB are not fully taken advantage of on the lower GM206 Maxwell architecture. Therefore any additional vRAM here would be best for a more constant frame rate, with less dips and stutters between lowest and highest framerate. While this can be easily rectified with vSync enabled - you do get about 3-5 FPS higher on the four GB model of the GTX 960. You can enable far more advanced graphics options in GTA V with 4 or more GB of vRAM - namely ancillary settings like higher population density, depth of view,...

Review of the Alienware Graphics Amplifier

Laptop VS Desktop? Have both. What is a "graphics amplifier"? In essence an external GPU you can plug right into your system. Many companies have tried to release these onto the market, but sadly many haven't gotten past announcement phase. Users either resort to painstakingly building custom external graphics cards with components purchased all over the web or simply tossing aside their laptop and building a $10000 gaming PC for their graphics power needs. Both are acceptable, but Alienware and Razor (or any other company to announce one aain) give you another option: a mini-tower outfitted with a build-in PSU and cooling fan for your graphics power needs. Easier and More Flexible Wouldn't it be great to bring your laptop to work, coming back to your home office 2 hours later and gaming away as if it were that $10000 desktop? What a versatile workstation! No stray red, black and yellow cables sticking out of a shoebox or melted G...

Level Design in God of War (Part 1)

Becoming the God of War God of War is one of the most-critically acclaimed franchises to ever hit the Playstation market. In this pipeline deconstruction, I will refer to elements of the series as a whole. Dominus the main character in concept, needed to be summed up in a single word -- wrath . Covered in the ash of his wife and child, the character is a demigod who seeks revenge on the gods who betrayed him. Once the artists stripped away his armor and shield, the character’s true raw, animalistic side was exposed. Tall with upper-body musculature, covered in ashes and hunched over with his signature Blades of Chaos, Dominus was a force to be reckoned with. Dominus set the stage for the today’s Playstation mascot -- Kratos. Level Design Mood and exploration is a staple part of level design in God of War . Areas that are more open are also relatively barren; while many objects are placed around smaller areas like rooms. I think this encourages the player’s sense o...